Kotor 2 Best Powers
Kotor 2 best powers. Aside from Force Storm Plague is really good. Knights of the Old Republic II. 2 lvls heal 3 levels of wind 3 levels in disable droid my expierence is wind works a lot better against meat bags than it does against droids 3 levels in force speed The 1-4 force choice.
And those are the best lightsabers in Kotor 2. Comment below on your thoughtsIve sta. Nowit doesnt hit that often.
Jal Shey Advisor Armor is the best armor you can use and still use force powers. NOTE that the Persuade skill does not apply to breaking down or creating items. - posted in KotOR Series.
Theyre going to get Force Powers on a regular basis and get more Force Points to spend on them as well. I dont know what else really helps me out the most. If you cast Mastery of Speed on yourself during combat you gain 2 attacks per round.
Aim for a balanced set of attributes and a mix between combat and support feats and powers. But only KOTOR 2 stopped to question whether letting the Force control the galaxys destiny was a good thing and whether giving Jedi and Sith superhuman powers was itself a dangerous and. I know I want to take Cure but maybe not heal when I can.
Force Crush is a dark side power only granted to a dark side main character. In KotOR II Force Scream is really effective at low levels. A healing power which is conveniently covered by the Heal line of powers.
The fear line is generally the best performing as Insanity checks. Its impossible to save against it which makes it invaluable in for the last boss in KotOR I who has ridiculous saves.
NOTE that the Persuade skill does not apply to breaking down or creating items.
This is for KotOR I. Its impossible to save against it which makes it invaluable in for the last boss in KotOR I who has ridiculous saves. Knights of the Old Republic II. This is for KotOR I. That means if you are using a single lightsaber which you should not do and you do an ordinary attack swing you will damage your opponent three times instead of one. They have the best bonus class feats IMHO. Death Field is like a modified Lighting power it hits for 23s the damage but heals the caster by an amount of hit points equal to the most amount of hp lost by any target affected by the ability. Keen does not stack so its important to only take one Keen add-on. Stun droid helps against those probes that like to repair damaged mining droids on Peragus if not taken down first.
Ive just passed my first Jedi test and chose the first of the speed tree as my first choice. Comment below on your thoughtsIve sta. Force Crush is a dark side power only granted to a dark side main character. KOTOR II enhances the usefulness of the workbench by allowing characters to create items and upgrades from scratch or to break down existing items. My thoughts on the different force powers available in KOTOR and what powers you might choose for different classes. NOTE that the Persuade skill does not apply to breaking down or creating items. Ive just passed my first Jedi test and chose the first of the speed tree as my first choice.
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